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UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game

 
MAYAMAGIK  (OP)

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Mexico
05/17/2020 12:41 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Oh my gosh. I just now looked through this. I am going to get my day started and then I am going to come back and totally enjoy this.

Wow, this is such excellent work and laid out so beautifully. I want to search through. So impressive!!!
Thank you!!!!SmileyGlaschoruschoruschorus
 Quoting: wkk


banana2
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

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05/17/2020 01:37 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Where's the Illuminati card for unpredictability? Where is the loose cannon card?
 Quoting: England 72913615


Sorry, I never heard of it.
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MySoul

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05/17/2020 02:00 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Very well done.

I did see one mistype, in the Lady Gaga/Rhianna section you wrote "occult fractions".

Should it be "occult factions"?
 Quoting: Professional Amateur


Actually, it may not be a mistype - more a Freudian slip! i remember in my distant past of reading about the square route of minus one, being a portal to another dimension I think. I later read a boom about the Rothschilds and the daughter being made to learn this from an early age.

Just my little contribution!

Last Edited by MySoul on 05/17/2020 02:01 PM
What choice do I have but to be myself? Everyone else was already taken.

Develop a nostalgia for the future - Maxwell Maltz

MySoul
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05/17/2020 02:04 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Hi, Godlike Productions! Like many of you, I sit in a kind of lock-down scenario, which gave me plenty of time to contemplate life and create something that I never felt like having time for. I combined one of my favorite topics, the Illuminati Card Game, with the current CoVid-19 situation and putting it all in a holistic context.

I didn't start that project before, because it takes a lot of effort to visualize the various cards, but now, I had time. It took me almost three days just to prepare the graphics. So, I hope you can appreciate that.

When it comes to the content, this is not the kind of read which you can use in a shallow debate whether this pandemic is a natural and dangerous event vs. it's an instigated pretext for global control. I wanted to go beyond that and draw a bigger picture using the Illuminati Card Game to visualize. This article is for all the GLPs that like to go deep down the rabbit hole. I want to emphasize a holistic and spiritual point of view that transcends the little political skirmishes.

[link to www.mayamagik.com (secure)]

*for best visual experience I recommend using a computer screen.

!!!Please, report spelling mistakes or other inconveniences, so I can improve the article, and make it as perfect as possible. Thank you!!!

Idol1
 Quoting: MAYAMAGIK


bump
AlwaysBlazed

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05/17/2020 02:49 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
An awesome analysis, thank you so much for this! I've been interested in the card game and all of the mystery around it but never felt like taking the time to read into it on my own so thank you for this synopsis! Your dissection of reality is similar to what I've come to believe and you summed it up in such a precise way.

Definitely worth the read!
Anonymous Coward
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05/17/2020 03:11 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Thank you very much, for the first honest critical response all day. hf
 Quoting: Anonymous Coward 78906020


Well, to be honest, I think you're doing yourself a disservice with the elaborate visual design elements.

People have different tastes for sure, but let's take a critical look at the kind of response you got in this thread, just to gauge the effectiveness of your approach:

You got several people who pat you on the back for creating something that looks pretty and impressive. None of them comment on the content, or give any sign they actually read it. I would say you failed to reach these people.

You got several people who say it looks good, and promise to return to read it later. Maybe they will, maybe they won't. I'm a cynic by nature, so my money is on the latter. People are lazy and fickle, and if they don't find the energy to look at a thing NOW, chances are they won't return to do it later either. I'd say you failed to reach these people too.

You got ONE person who appreciated the eye candy AND took the trouble to read it, AND then returned to discuss the topic. This is someone you communicated with successfully!

And lastly, you got ONE person (myself), who is interested in the topic, but who bailed out the second he saw text sliding in from the left. Because this made him assume (from experience with similar eye candy heavy sites) the site would be annoying to use, and likely an exercise in superficial form over depth of content anyway. You failed to reach this person too, in spite of the fact he was both interested AND willing to put in effort (proven by the amount of feedback he is willing to provide).

In all, your net caught one fish so far. Maybe a couple more will come later, but it's not a stellar return on the obviously great effort you put into this.

My recommendation to you, is to think differently about design in future projects.

Good Design = form follows function. It can be pretty and visually engaging, but always only in service to usability and content delivery, NEVER just to look impressive.

Bad Design
= form over function. This is when things are made to look good and engage the senses, but at a cost in usability.

Sliding elements are visually distracting and tiring. Use them VERY sparingly, if at all. And sliding text is especially bad, since it's much harder for the eyes to lock on to and actually read.

I'll give you an example of the kind of design ethos you should avoid. The game Osu is a challenging music game where you click on stuff to the beat. But it's the obnoxious game interface I want to showcase here. Take a look at just the first seconds of this gameplay video (you can view it in slow motion to see all the detail I'll talk about more clearly):



Notice how the top level game menu works.

There's a big pulsing circle with Osu printed on it.

The circle slides to the left, and menu choices slide out of it to the right. When you hover over the menu choices, they change color, slide further to the right, and vibrate for a second.

All of that movement makes the game look cool and full of action, but it hardly helps readability. This isn't a big problem in the top level menu, since there are few choices, and you'll quickly memorize which one you need to select, so you don't need to read them every time.

Much worse is the second and third level menu that follows, where you select a difficulty, and then select a song by scrolling through a list of potentially thousands of entries.

You don't see the endless scroll nightmare here, because this player is replaying a song, so the game quickly and automatically scrolls to it. But you can see that the menu items slide around like mad when you hover over them. This makes it very hard to read them, and here you really do need to read them to find the one you're looking for.

This is bad design, impairing usability for the sake of looking cool.

Now if you stop and think about it, Usu is a COMPUTER GAME. It is basically a glorified "Skinner Box". It is a piece of software that is designed to manipulate people into playing by stimulating their senses. It makes sense for a game to attempt to hack your brain with stimulating visuals, because that's actually the entire point of a game - hypnotizing you with flashy sensory input, so you can be turned into a human vegetable that can be milked for profit. That's what games are all about!

But this same design ethos is kind of counterproductive when you're making a web site with deep intellectual information. When you want to wake people up, not lull them to sleep, then you must engage their intellect, and NOT their reptile brain.

You are using the kind of design ethos that lulls people to sleep. The reason so many people say it looks cool, but don't comment on the actual content, is because you hypnotized them with eye candy. And that shuts off the neocortex and engages the reptilian limbic system. The opposite of what you want, since you're not out to make a buck here!

Perhaps now you'll see why I'm taking the time to tell you all this. I'm on your side! I applaud your effort to wake up people, and I wish to see you succeed in doing just that!
hf
 Quoting: Anonymous Coward 77127484


That is an amazing comment!
Anonymous Coward
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United States
05/17/2020 03:17 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
As you will see there is no advertisement on the page. I am only promoting myself and my art. If you like it, I would be very grateful if you share it around. Thanks! hf
 Quoting: MAYAMAGIK


Very interesting. The site is complex. You seem like a person who has experimented with shamanism in Mexico?
Don Juan Matus of Carlos Casteneda fame was a big influence on me.
I like your multiverse idea. I see that all the time. Another person will be in the same scenario as me and interpret the events entirely differently with a different emotional over lay. They get different outcomes, as well.
I personally believe in Divine Intervention into our dimension, Yeshua Hamaschiak, the messiah, not the vatican Mithras. Our dimension has been hacked and we will be rescued. In the meantime, a person can live a peaceful life just by living the peace that the person desires.
You have a very interesting point of view. It would be fun to hang out and talk.
 Quoting: hollyavila


I loved those books! If I were looking for something to read it's been 30 years since I read those, would be fun to read again.
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 03:22 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
An awesome analysis, thank you so much for this! I've been interested in the card game and all of the mystery around it but never felt like taking the time to read into it on my own so thank you for this synopsis! Your dissection of reality is similar to what I've come to believe and you summed it up in such a precise way.

Definitely worth the read!
 Quoting: AlwaysBlazed


Thanks for your feedback. I guess you are exactly the audience I was hoping for and knowing my effort is appreciated gives me the motivation to create more of that. Please share it around. hf
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 03:25 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Thank you very much, for the first honest critical response all day. hf
 Quoting: Anonymous Coward 78906020


Well, to be honest, I think you're doing yourself a disservice with the elaborate visual design elements.

People have different tastes for sure, but let's take a critical look at the kind of response you got in this thread, just to gauge the effectiveness of your approach:

You got several people who pat you on the back for creating something that looks pretty and impressive. None of them comment on the content, or give any sign they actually read it. I would say you failed to reach these people.

You got several people who say it looks good, and promise to return to read it later. Maybe they will, maybe they won't. I'm a cynic by nature, so my money is on the latter. People are lazy and fickle, and if they don't find the energy to look at a thing NOW, chances are they won't return to do it later either. I'd say you failed to reach these people too.

You got ONE person who appreciated the eye candy AND took the trouble to read it, AND then returned to discuss the topic. This is someone you communicated with successfully!

And lastly, you got ONE person (myself), who is interested in the topic, but who bailed out the second he saw text sliding in from the left. Because this made him assume (from experience with similar eye candy heavy sites) the site would be annoying to use, and likely an exercise in superficial form over depth of content anyway. You failed to reach this person too, in spite of the fact he was both interested AND willing to put in effort (proven by the amount of feedback he is willing to provide).

In all, your net caught one fish so far. Maybe a couple more will come later, but it's not a stellar return on the obviously great effort you put into this.

My recommendation to you, is to think differently about design in future projects.

Good Design = form follows function. It can be pretty and visually engaging, but always only in service to usability and content delivery, NEVER just to look impressive.

Bad Design
= form over function. This is when things are made to look good and engage the senses, but at a cost in usability.

Sliding elements are visually distracting and tiring. Use them VERY sparingly, if at all. And sliding text is especially bad, since it's much harder for the eyes to lock on to and actually read.

I'll give you an example of the kind of design ethos you should avoid. The game Osu is a challenging music game where you click on stuff to the beat. But it's the obnoxious game interface I want to showcase here. Take a look at just the first seconds of this gameplay video (you can view it in slow motion to see all the detail I'll talk about more clearly):



Notice how the top level game menu works.

There's a big pulsing circle with Osu printed on it.

The circle slides to the left, and menu choices slide out of it to the right. When you hover over the menu choices, they change color, slide further to the right, and vibrate for a second.

All of that movement makes the game look cool and full of action, but it hardly helps readability. This isn't a big problem in the top level menu, since there are few choices, and you'll quickly memorize which one you need to select, so you don't need to read them every time.

Much worse is the second and third level menu that follows, where you select a difficulty, and then select a song by scrolling through a list of potentially thousands of entries.

You don't see the endless scroll nightmare here, because this player is replaying a song, so the game quickly and automatically scrolls to it. But you can see that the menu items slide around like mad when you hover over them. This makes it very hard to read them, and here you really do need to read them to find the one you're looking for.

This is bad design, impairing usability for the sake of looking cool.

Now if you stop and think about it, Usu is a COMPUTER GAME. It is basically a glorified "Skinner Box". It is a piece of software that is designed to manipulate people into playing by stimulating their senses. It makes sense for a game to attempt to hack your brain with stimulating visuals, because that's actually the entire point of a game - hypnotizing you with flashy sensory input, so you can be turned into a human vegetable that can be milked for profit. That's what games are all about!

But this same design ethos is kind of counterproductive when you're making a web site with deep intellectual information. When you want to wake people up, not lull them to sleep, then you must engage their intellect, and NOT their reptile brain.

You are using the kind of design ethos that lulls people to sleep. The reason so many people say it looks cool, but don't comment on the actual content, is because you hypnotized them with eye candy. And that shuts off the neocortex and engages the reptilian limbic system. The opposite of what you want, since you're not out to make a buck here!

Perhaps now you'll see why I'm taking the time to tell you all this. I'm on your side! I applaud your effort to wake up people, and I wish to see you succeed in doing just that!
hf
 Quoting: Anonymous Coward 77127484


That is an amazing comment!
 Quoting: sseess


Indeed, this guy gave really good feedback. Even though, most artists, I love back-patting but this is the kind of analysis that helps me improve my work.
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
England
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05/17/2020 03:25 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Where's the Illuminati card for unpredictability? Where is the loose cannon card?
 Quoting: England 72913615


Sorry, I never heard of it.
 Quoting: MAYAMAGIK


Yeah that's exactly my point, you can't put in place a defence against something totally unpredictable.
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 03:37 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Where's the Illuminati card for unpredictability? Where is the loose cannon card?
 Quoting: England 72913615


Sorry, I never heard of it.
 Quoting: MAYAMAGIK


Yeah that's exactly my point, you can't put in place a defence against something totally unpredictable.
 Quoting: England 72913615


I bet there are forces in the Universe that are totally unpredictable. I know people behaving this way. Still, I believe that there is no real chaos. There is always a complex underlying mechanism or law that governs what we as humans perceive as an "unpredictable" freak event. For a card game, implementing an unpredictable element might screw the game. Well, I am not a game designer but I guess you are touching a deep philosophical issue here.
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
Anonymous Coward
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05/17/2020 04:11 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Anonymous Coward
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05/17/2020 04:44 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Wow Op
you put a lot of time into this! thank you
Texas Secede

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05/17/2020 05:31 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Well done!

I didn't see "Joggers" - Boston Marathon Bomb - "No one suspects an innocent jogger." (something like that).
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 06:17 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Well done!

I didn't see "Joggers" - Boston Marathon Bomb - "No one suspects an innocent jogger." (something like that).
 Quoting: Texas Secede


Good point for an update. Thanks. hf
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 07:27 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Wow Op
you put a lot of time into this! thank you
 Quoting: Anonymous Coward 78680764


You are welcome!
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/17/2020 08:49 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game

 Quoting: Anonymous Coward 77981793


I like George. hf

Last Edited by MAYAMAGIK on 05/17/2020 08:49 PM
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
Anonymous Coward
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Hungary
05/18/2020 01:36 AM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Hi, Godlike Productions! Like many of you, I sit in a kind of lock-down scenario, which gave me plenty of time to contemplate life and create something that I never felt like having time for. I combined one of my favorite topics, the Illuminati Card Game, with the current CoVid-19 situation and putting it all in a holistic context.

I didn't start that project before, because it takes a lot of effort to visualize the various cards, but now, I had time. It took me almost three days just to prepare the graphics. So, I hope you can appreciate that.

When it comes to the content, this is not the kind of read which you can use in a shallow debate whether this pandemic is a natural and dangerous event vs. it's an instigated pretext for global control. I wanted to go beyond that and draw a bigger picture using the Illuminati Card Game to visualize. This article is for all the GLPs that like to go deep down the rabbit hole. I want to emphasize a holistic and spiritual point of view that transcends the little political skirmishes.

[link to www.mayamagik.com (secure)]

*for best visual experience I recommend using a computer screen.

!!!Please, report spelling mistakes or other inconveniences, so I can improve the article, and make it as perfect as possible. Thank you!!!

Idol1
 Quoting: MAYAMAGIK


Wonderful

clappa clappa clappa
Anonymous Coward
User ID: 78924346
Hungary
05/18/2020 01:39 AM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
I could use a little bit more feedback. I don't need much back-patting, even though I like it of cause. What I really ask you, is some feedback on spelling mistakes or other things that spoiled the fun, like buttons or links not working. My goal is to improve that article as much as possible.
 Quoting: MAYAMAGIK


at one point you write “intension”. That should be “intention”
Anonymous Coward
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05/18/2020 01:51 AM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
:evil-geniuses: :AMA-400:
 Quoting: Regal Beast


That looks like Bill Gayts on the “Evil Geniuses...” card
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/18/2020 12:23 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
I could use a little bit more feedback. I don't need much back-patting, even though I like it of cause. What I really ask you, is some feedback on spelling mistakes or other things that spoiled the fun, like buttons or links not working. My goal is to improve that article as much as possible.
 Quoting: MAYAMAGIK


at one point you write “intension”. That should be “intention”
 Quoting: Anonymous Coward 78924346


Thanks, but could you be more precise? Part 1 or 2 at least.

hf
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/18/2020 12:34 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
evil-geniuses AMA-400
 Quoting: Regal Beast


That looks like Bill Gayts on the “Evil Geniuses...” card
 Quoting: Anonymous Coward 78924346


jepp, that was also my analysis
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

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Mexico
05/18/2020 12:55 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
bump
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
Anonymous Coward
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05/18/2020 12:57 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Hallo friend of Alois I.
You are in Mexico now?
 Quoting: Anonymous Coward 78920404


Hi,there! How, do you know?
 Quoting: MAYAMAGIK


"European Predictions"
The time is now

Hamma eh scho z'lang gwart :)
.
Anonymous Coward
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05/18/2020 12:59 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
"European Predictions"
 Quoting: Anonymous Coward 78927447


... oder wars "Prophecies" ?
MAYAMAGIK  (OP)

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Mexico
05/18/2020 01:30 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Hallo friend of Alois I.
You are in Mexico now?
 Quoting: Anonymous Coward 78920404


Hi,there! How, do you know?
 Quoting: MAYAMAGIK


"European Predictions"
The time is now

Hamma eh scho z'lang gwart :)
.
 Quoting: Anonymous Coward 78927447


Ja, die WW3 Karte ist im Set - Keine Frage. I was many years very concerned about that since I read Jan v. Helsing's book but meanwhile, I believe this is not the only timeline that exists. Irlmaier just saw one universe but there are many parallel universes
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/18/2020 11:46 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
Hi, Godlike Productions! Like many of you, I sit in a kind of lock-down scenario, which gave me plenty of time to contemplate life and create something that I never felt like having time for. I combined one of my favorite topics, the Illuminati Card Game, with the current CoVid-19 situation and putting it all in a holistic context.

I didn't start that project before, because it takes a lot of effort to visualize the various cards, but now, I had time. It took me almost three days just to prepare the graphics. So, I hope you can appreciate that.

When it comes to the content, this is not the kind of read which you can use in a shallow debate whether this pandemic is a natural and dangerous event vs. it's an instigated pretext for global control. I wanted to go beyond that and draw a bigger picture using the Illuminati Card Game to visualize. This article is for all the GLPs that like to go deep down the rabbit hole. I want to emphasize a holistic and spiritual point of view that transcends the little political skirmishes.

[link to www.mayamagik.com (secure)]

*for best visual experience I recommend using a computer screen.

!!!Please, report spelling mistakes or other inconveniences, so I can improve the article, and make it as perfect as possible. Thank you!!!

Idol1
 Quoting: MAYAMAGIK


Wonderful

clappa clappa clappa
 Quoting: Anonymous Coward 78924346


Thanks! Cheers to Hungry.I have been there last summer.

hf
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
Anonymous Coward (OP)
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Mexico
05/19/2020 06:23 AM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
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MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/19/2020 02:24 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
New Blog available. It's still beta but please check it out. [link to www.mayamagik.com (secure)]
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]
MAYAMAGIK  (OP)

User ID: 78906020
Mexico
05/19/2020 05:47 PM
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Re: UPDATED: CoVid-19 and the ILLUMINATI Agenda analyzed and visualized, using the 1995 Illuminati Card Game
bump
MAYAMAGIK

Author of "The Phoenix Hypothesis"
If you want to support my work, you can order my book/kindle:
[link to www.mayamagik.com (secure)]





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