Prowilson123
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User ID: 2130648 United Kingdom 12/09/2013 09:21 AM Report Abusive Post Report Copyright Violation | Revealed: spy agencies' covert push to infiltrate virtual world of online games "NSA and GCHQ collect gamers' chats and deploy real-life agents into World of Warcraft and Second Life" "The agencies, the documents show, have built mass-collection capabilities against the Xbox Live console network, which boasts more than 48 million players. Real-life agents have been deployed into virtual realms, from those Orc hordes in World of Warcraft to the human avatars of Second Life. There were attempts, too, to recruit potential informants from the games' tech-friendly users." More on the link below: [ link to www.theguardian.com] |
Anonymous Coward User ID: 47793663 United States 12/09/2013 09:23 AM Report Abusive Post Report Copyright Violation | Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games Just an excuse to play is my guess |
YouAreDreaming
User ID: 37773591 Canada 12/09/2013 09:26 AM Report Abusive Post Report Copyright Violation | Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games They are probably spying to make sure your characters don't preform acts of terror like raiding Stormwind, or ganking newbs.
They probably have extensive profiles of players preforming these acts of in-game terror! |
Angry Hierophant
User ID: 41311792 United States 12/09/2013 09:31 AM Report Abusive Post Report Copyright Violation | Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games Welcome to 2005? Why resurface this propaganda piece now? In other news, you can set up your own virtual world and control who has access. [ link to opensimulator.org] |