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Revealed: spy agencies' covert push to infiltrate virtual world of online games

 
Prowilson123
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User ID: 2130648
United Kingdom
12/09/2013 09:21 AM
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Revealed: spy agencies' covert push to infiltrate virtual world of online games
"NSA and GCHQ collect gamers' chats and deploy real-life agents into World of Warcraft and Second Life"

"The agencies, the documents show, have built mass-collection capabilities against the Xbox Live console network, which boasts more than 48 million players. Real-life agents have been deployed into virtual realms, from those Orc hordes in World of Warcraft to the human avatars of Second Life. There were attempts, too, to recruit potential informants from the games' tech-friendly users."

More on the link below:
[link to www.theguardian.com]
Anonymous Coward
User ID: 47793663
United States
12/09/2013 09:23 AM
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Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games
Just an excuse to play is my guess
YouAreDreaming

User ID: 37773591
Canada
12/09/2013 09:26 AM
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Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games
They are probably spying to make sure your characters don't preform acts of terror like raiding Stormwind, or ganking newbs.

They probably have extensive profiles of players preforming these acts of in-game terror!
Angry Hierophant

User ID: 41311792
United States
12/09/2013 09:31 AM
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Re: Revealed: spy agencies' covert push to infiltrate virtual world of online games
Welcome to 2005? Why resurface this propaganda piece now?

In other news, you can set up your own virtual world and control who has access.

[link to opensimulator.org]





GLP